Double Helix Issue 76
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In this sense-sational issue of Double Helix, we're exploring senses and seeing differently.
Double Helix is exploring your senses! Visit a paleontologist who uses touch to examine fossils, and learn how computers engage our sense of feeling. Guide Dogs use a whole range of senses to keep their Handlers safe. And meet Jacob, who uses sound to see! + Full description
We've got lots of experiments for you to do at home. Learn Jacob's sonar skills for yourself, or make a machine to see sound! We've got a cool way to see the invisible light coming from a remote control. And we show you how to get dizzy in three different directions.
- Short descriptionNews
Issue publication date: 1 December 2024
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Details
Magazine | December 2024 | $ 11.99ISBN: DH10/76 | 40 pages | 296 x 210 mm
Publisher: CSIRO Publishing
Colour illustrations, Colour photographs
Features
Looking for science, technology, engineering and maths news? We've got you covered! Inside every issue you'll find articles, activities, puzzles, comics and prizes galore.
Contents
FeaturesOUT OF THIS WORLD – Tharawal woman Renee Wootton is an engineer, pilot and sustainable fuels expert.
HANDS-ON PALEONTOLOGY – Geerat Vermeij lost his sight at the age of three. But his hands found amazing things hidden in fossils.
A REAL-LIFE BATMAN – Jacob’s superpower is echolocation.
GUIDED THROUGH A DOG’S EYES – Guide Dogs aren’t superpowered; walking safely is a partnership.
HAPTICS: EYES ON YOUR FINGERTIPS – Computers have screens for your eyes and headphones for your ears. And some have haptics for your body and hands!
Regulars
Snippets
Poster
Reviews
Time-travelling Shed
Planetary Post
Tech Timelines
Back of the Envelope
Microscope
Fiction
Activities
Get Dizzy
Making the Invisible Visible
See Sound
Make It Comic
Animal Senses
Puzzles
Competitions
Go It It It It (Go For It)
Solve It!
Experiments You Can Eat!
Authors
The Double Helix team is part of CSIRO Publishing and has a long-standing reputation for delivering expertly written, fascinating and fun science material for young people, with an aim to foster an interest in science, technology, engineering and maths (STEM).