Free Standard AU & NZ Shipping For All Book Orders Over $80!
Register      Login
Publications of the Astronomical Society of Australia Publications of the Astronomical Society of Australia Society
Publications of the Astronomical Society of Australia
RESEARCH ARTICLE

How to Simulate the Universe in a Computer


Publications of the Astronomical Society of Australia 22(3) 184 - 189
Published: 31 August 2005

Abstract

In this contribution a broad overview of the methodologies of cosmological N-body simulations and a short introduction explaining the general idea behind such simulations is presented. After explaining how to set up the initial conditions using a set of N particles two (diverse) techniques are presented for evolving these particles forward in time under the influence of their self-gravity. One technique (tree codes) is solely based upon a sophistication of the direct particle–particle summation whereas the other method relies on the continuous (de-)construction of arbitrarily shaped grids and is realized in adaptive mesh refinement codes.

Keywords: cosmology: theory – cosmology: dark matter – methods: N-body simulations – methods: numerical

https://doi.org/10.1071/AS04059

© ASA 2005

PDF (9.8 MB) Export Citation

Share

Share on Facebook Share on Twitter Share on LinkedIn Share via Email

View Dimensions

View Altmetrics